What is a pseudo-code? In computer science, pseudo-code is just a plain language description of an algorithm or any other operation in an algorithm. Often, pseudo code uses structural/functional conventions of an ordinary programming language, but is meant for human consumption and not machine reading. In other words, a pseudo-code is just an abstract idea that can be used as a guide for a programmer. A pseudo code may describe what should go where in an algorithm, or it may just serve to show what should be output when a certain input is received.
A lot of computer code is written as pseudo-codes because it allows the programmer to have a more readable output for a less readable computer. For instance, a computer code that contains a lot of function calls instead of a list of instructions can be described using pseudo code. The function call pseudo code allows a programmer to list each function call without naming it. This way, a programmer can add or delete lines that he needs to without changing the flow of an algorithm.
A pseudo code can be written as a series of random numbers (a pseudotile) that are added together. Then, it can be used as input into an arithmetic or logical calculator. By using a bitwise x and y comparison on the resulting pseudotile, one can see how many times the output ranges from one to the next. Thus, pseudo code helps to make programming easier.
However, what is a pseudo code used for? In a game programming, pseudo code can be used as a guideline for creating new levels or for adding special features to an existing level. Pseudo code often does not take into account every input, which is why it can sometimes lead to invalid results. By making sure that all possible inputs are considered, a programmer can create a pseudo-code that can be used by the computer. For instance, a computer might generate a sequence of numbers such as: a(b(c(d(e(f(g(k) n)))) where c is the speed of bullets, b is the angle of focus, d is the diagonal size of an object, or is the range of the focus and f is the time it will take to focus the shot.
Then, using what is a pseudo code, a programmer can add more things into that sequence. For instance, if the player is firing at a rocket ship, he must first determine what kind of maneuverability the target ship has. Once this information is stored, the programmer can then use what is a pseudo-code to add more variables such as the velocity of the rocket ship as it moves along the x axis of the computer screen. The angle of the focus is also added. This way, the computer can calculate for a more accurate result. By making and changing these variables appropriately, the programmer can now make the most of his creative mind by coming up with unique shots that are out of the ordinary.
However, the question is, what is a pseudo code? Simply put, it is not the actual code that the computer uses to generate the results. Rather, it is the set of instructions that will produce the same output when translated into a real code. Since the computer game generated using such codes is just a computer program, therefore, it follows that the actual computer program itself is what is a pseudo code.
The programmers who come up with what is a pseudo code must also be careful in their calculations. Since different computers interpret codes in different ways, the calculations they perform have to be precise. Otherwise, a wrong computation could translate to an erroneous result. So, although such codes are used mainly to give the feeling that the computer game has been generated using a complex computer program, it should be noted that this is far from the truth.
A what is a pseudo code is nothing more than a series of random numbers and letters that can be used in a computer program to give a cool effect or some other effect. However, there is no guarantee that the result one gets from using such codes actually makes any sense. For that reason, it is better that what is a pseudo code be kept to the minimum. The goal of a programmer is to make sure that the computer program he creates runs without a hitch.